Counter
Fighting PhysicalNumbers
- Power
- 1
- Accuracy
- 100%
- PP
- 20
- Priority
- -5
- Target
- Depends
- Effect
- Reflect Damage
- Hits
- —
- Crit stage
- —
Type matchups
attacking Hits hard
Normal 2× Rock 2× Steel 2× Ice 2× Dark 2×
Resisted by
Flying ½× Poison ½× Bug ½× Psychic ½× Fairy ½×
Does nothing to
Ghost 0×
Against single types. A dual type multiplies both halves, so it can reach 4× or ¼×.
Behaviour
Makes ContactMirror Move BannedMetronome BannedCopycat BannedAssist Banned