Stamina
Hits raise Defense; critical hits maximize it.
61 species 47 as main 14 as innate 6 battle AI weight, −2 to 10 — 6 is the untouched default
In detail
When hit, raises the user's Defense by 1 stage or maximizes it on critical hits. Activates on each hit of a multihit move.
Types that carry it
61 species Ground 17 Fighting 11 Steel 11 Grass 8 Water 7 Bug 6 Rock 6 Fire 5
As a main ability
47 speciesSelectable — one of up to three, and only one is active.
As an innate
14 speciesAlways on, alongside whichever main ability is chosen.