#600
Klang
The Gear Pokémon
A minigear and big gear comprise its body. Spinning minigears are rotated at high speed and repeatedly fired away. It is dangerous if the gears don't return.
- Base stat total
- 440
- Height
- 0.6 m
- Weight
- 51 kg
- Catch rate
- 60
Base stats
440 total HP 60 261 324
Atk 80 176 284
Def 95 203 317
SpA 70 158 262
SpD 85 185 295
Spe 50 122 218
At level 100, from no EVs and a hindering nature to 252 EVs and a beneficial one. Every Pokémon here has perfect IVs, so they are not part of the spread — except Speed, which the Iron Pill can drop to zero.
Type matchups
defending Takes more
Fighting 2× Ground 2× Fire 2×
Takes less
Normal ½× Flying ½× Rock ½× Bug ½× Steel ½× Grass ½× Psychic ½× Ice ½× Dragon ½× Fairy ½×
No effect
Poison 0×
The other 4 types deal normal damage. Full chart
Abilities
3 selectable · 3 innate Main choose one, switch any time Steelworker Boosts Steel-type moves by 50%. Electric Surge Field becomes Electric. Galvanize Normal moves become Electric and gain 20% power.
Innate always active, all of them Multi-Headed Hits as many times, as it has heads. Sturdy Negates 1-hit KO attacks. Full Metal Body Prevents other Pokemon from lowering its stats.
Evolution line
Changed from vanilla
Innates added Multi-HeadedSturdyFull Metal Body
Details
- Height
- 0.6 m
- Weight
- 51 kg
- Gender
- Genderless
- Egg groups
- Mineral
- Egg cycles
- 20
- Catch rate
- 60
- Base exp
- 154
- Growth rate
- Medium Slow
- EV yield
- 2 Def
- Base friendship
- 50
- Wild held item
- —
- Colour
- Gray
Moves
15 level-up · 0 egg · 54 teachable| Lv | Move | Type | Cat | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Vise Grip | Normal | Physical | 55 | 100 | 30 |
| Charge | Electric | Status | — | ∞ | 20 | |
| Thunder Shock | Electric | Special | 40 | 100 | 30 | |
| Gear Grind | Steel | Physical | 50 | 85 | 15 | |
| 6 | Charge | Electric | Status | — | ∞ | 20 |
| 11 | Thunder Shock | Electric | Special | 40 | 100 | 30 |
| 16 | Gear Grind | Steel | Physical | 50 | 85 | 15 |
| 21 | Bind | Normal | Physical | 35 | 100 | 20 |
| 26 | Charge Beam | Electric | Special | 50 | 100 | 15 |
| 31 | Autotomize | Steel | Status | — | ∞ | 15 |
| 36 | Mirror Shot | Steel | Special | 65 | 100 | 10 |
| 40 | Screech | Normal | Status | — | 85 | 40 |
| 44 | Discharge | Electric | Special | 80 | 100 | 15 |
| 48 | Metal Sound | Steel | Status | — | 85 | 40 |
| 52 | Shift Gear | Steel | Status | — | ∞ | 10 |
| 56 | Lock-On | Normal | Status | — | ∞ | 5 |
| 60 | Zap Cannon | Electric | Special | 120 | 50 | 5 |
| 64 | Hyper Beam | Normal | Special | 150 | 90 | 5 |
No egg moves.
| Move | Type | Cat | Pwr | Acc | PP |
|---|---|---|---|---|---|
| Ally Switch | Psychic | Status | — | ∞ | 15 |
| Assurance | Dark | Physical | 60 | 100 | 10 |
| Autotomize | Steel | Status | — | ∞ | 15 |
| Bind | Normal | Physical | 35 | 100 | 20 |
| Charge | Electric | Status | — | ∞ | 20 |
| Charge Beam | Electric | Special | 50 | 100 | 15 |
| Confide | Normal | Status | — | ∞ | 20 |
| Discharge | Electric | Special | 80 | 100 | 15 |
| Double Team | Normal | Status | — | ∞ | 15 |
| Endure | Normal | Status | — | ∞ | 10 |
| Facade | Normal | Physical | 70 | 100 | 20 |
| Flash Cannon | Steel | Special | 80 | 100 | 10 |
| Frustration | Dark | Physical | 75 | 100 | 10 |
| Gear Grind | Steel | Physical | 50 | 85 | 15 |
| Gravity | Psychic | Status | — | ∞ | 5 |
| Hidden Power | Normal | Special | 60 | 100 | 15 |
| Hyper Beam | Normal | Special | 150 | 90 | 5 |
| Iron Defense | Steel | Status | — | ∞ | 15 |
| Lock-On | Normal | Status | — | ∞ | 5 |
| Magic Coat | Psychic | Status | — | ∞ | 15 |
| Magnet Rise | Electric | Status | — | ∞ | 10 |
| Metal Sound | Steel | Status | — | 85 | 40 |
| Mirror Shot | Steel | Special | 65 | 100 | 10 |
| Power Gem | Rock | Special | 80 | 100 | 20 |
| Protect | Normal | Status | — | ∞ | 10 |
| Recycle | Normal | Status | — | ∞ | 10 |
| Rest | Psychic | Status | — | ∞ | 5 |
| Return | Normal | Physical | 102 | 100 | 20 |
| Rising Voltage | Electric | Special | 70 | 100 | 20 |
| Rock Polish | Rock | Status | — | ∞ | 20 |
| Rock Smash | Fighting | Physical | 60 | 100 | 15 |
| Round | Normal | Special | 60 | 100 | 15 |
| Sandstorm | Rock | Status | — | ∞ | 10 |
| Screech | Normal | Status | — | 85 | 40 |
| Secret Power | Normal | Physical | 70 | 100 | 20 |
| Shift Gear | Steel | Status | — | ∞ | 10 |
| Shock Wave | Electric | Special | 60 | ∞ | 20 |
| Signal Beam | Bug | Special | 85 | 100 | 15 |
| Sleep Talk | Normal | Status | — | ∞ | 10 |
| Snore | Normal | Special | 85 | 100 | 15 |
| Steel Beam | Steel | Special | 140 | 95 | 5 |
| Steel Roller | Steel | Physical | 80 | 100 | 15 |
| Substitute | Normal | Status | — | ∞ | 10 |
| Swagger | Normal | Status | — | 85 | 15 |
| Telekinesis | Psychic | Status | — | ∞ | 15 |
| Thunderbolt | Electric | Special | 90 | 100 | 15 |
| Thunder Shock | Electric | Special | 40 | 100 | 30 |
| Thunder Wave | Electric | Status | — | 90 | 20 |
| Toxic | Poison | Status | — | 90 | 10 |
| Uproar | Normal | Special | 90 | 100 | 10 |
| Vise Grip | Normal | Physical | 55 | 100 | 30 |
| Volt Switch | Electric | Special | 70 | 100 | 20 |
| Wild Charge | Electric | Physical | 90 | 100 | 15 |
| Zap Cannon | Electric | Special | 120 | 50 | 5 |
Where to find it
Not in any wild encounter table. Evolve Klink instead.