Sighting System
Moves always hit. Moves below 80% accuracy go last.
2 species 2 as main 0 as innate 6 battle AI weight, −2 to 10 — 6 is the untouched default
In detail
Sighting System guarantees all moves hit regardless of accuracy checks. Moves with less than 80% base accuracy receive -3 priority.
Types that carry it
2 species Steel 2 Bug 1 Electric 1
As a main ability
2 speciesSelectable — one of up to three, and only one is active.