Generator
Charges up once on entry or when electric terrain is active.
20 species 17 as main 3 as innate 6 battle AI weight, −2 to 10 — 6 is the untouched default
In detail
Generator charges up the user once upon switching in, doubling Electric-type move power for the next Electric attack. Recharge when Electric Terrain becomes active during battle. The charged state is lost upon switching out or after using an Electric move.
Types that carry it
20 species Electric 19 Fighting 2 Flying 2 Normal 2 Bug 1 Fairy 1 Fire 1 Water 1
As a main ability
17 speciesSelectable — one of up to three, and only one is active.
As an innate
3 speciesAlways on, alongside whichever main ability is chosen.