Trickster
Uses Disable on switch-in.
4 species 3 as main 1 as innate 6 battle AI weight, −2 to 10 — 6 is the untouched default
In detail
Uses Disable on switch-in. Disable prevents the target from using their last-used move for 4 turns. Fails if the target has not moved yet.
Types that carry it
4 species Ghost 2 Psychic 2 Electric 1 Fairy 1
As a main ability
3 speciesSelectable — one of up to three, and only one is active.
As an innate
1 speciesAlways on, alongside whichever main ability is chosen.