Stall
Takes 30% less damage before it moves.
6 species 2 as main 4 as innate -1 battle AI weight, −2 to 10
In detail
Reduces damage by 30% if the user has not moved yet. Multiplicative with other damage reduction sources. Works when the user switches in mid-turn.
Types that carry it
6 species Psychic 5 Poison 2 Bug 1 Dark 1 Ghost 1
As a main ability
2 speciesSelectable — one of up to three, and only one is active.
As an innate
4 speciesAlways on, alongside whichever main ability is chosen.